Overwatch 2 fans are unhappy with the game’s trade and cosmetics
Overwatch 2 it had its share of major mishaps in its launch week, but now that players have finally gotten into the game, many aren’t happy with what they’re seeing. Players are still angry about the game’s cosmetics, especially how expensive they are and what they get for the price.
Among the biggest changes Blizzard has made Overwatch 2 adapts the game to the free-to-play model. While this is an expected change – and often requested – Blizzard is relatively new to the rotating trade and battle pass models it adopted Overwatch 2. Some growing pains were inevitable, both for Blizzard and its audience, and players are certainly making those pains known.
After the game reset for the first time on Tuesday, players quickly became frustrated when they saw the prices Blizzard was asking for some of the Overwatch 2‘s less inventive skins. One skin is (a bit ruthlessly) basically just “Baptiste but blue” and costs 1,000 coins (which equates to about $10). For players who don’t want to pay, earning a maximum of 60 Overwatch Coins per week through a series of challenges means it will take at least 17 weeks to unlock that particular cosmetic.
While these are the kind of skins that the original loot boxes thrived on, seeing prices that translate to real dollar amounts (or months of grinding) now has players lashing out. Furthermore, a “bad” skin rotating through the store will always be a source of frustration for players, which is why some games opt to put rarer and higher quality skins on weekly rotation while using more basic and cheaper skins. and is published daily. Meanwhile other games, like league of legends, make almost every skin purchasable all the time.
Skin quality is also an issue Blizzard will likely feel more acutely now that Overwatch is a free-to-play franchise. This does not mean that Overwatch 2The skins are bad, but it’s not a game built around showing players how cool the skin they own actually is. While other cosmetically focused games like League, Dota 2or Fortnite are in the third person, Overwatch 2Playing in first person basically goes against the whole idea of showing off your glowing skin. Other players may enjoy it and maybe even get them to buy it, but what does a player who has already spent money get out of it?
This is a similar problem for other FPS games like Valuation or Counter-Strike: Global Offensive, but those games get around that by making the weapons players hold the stars of the series. Downside for Valuation of the player it is Weapon skins are on the more expensive side of the F2P scale, but they are also extremely detailed and are used many times during each match.
These weapons can also be picked up by both enemies and allies, which still achieves the developers’ eternal goal of cosmetics being their best advertisement, without including additional content that the purchasing player won’t be able to enjoy. In the meantime, Overwatch 2Character skins are easy for opponents and teammates to see details about, but weapons, the things players can see all the time, aren’t often the coolest part of skins.
None of this means that Overwatch 2‘s skins and trade are doomed to carry only expensive, unsatisfying skins. The system is likely to receive dozens of tweaks and quiet tweaks under the hood as Blizzard responds to fan criticism, including creating cosmetics that highlight different parts of the skin, including ones that players can see a little more.
But until Blizzard is able to adjust its free-to-play microtransactions, it’s no surprise to see players voicing their frustration over yet another aspect Overwatch 2.
#Overwatch #fans #unhappy #games #trade #cosmetics