Oculus founder claims to have made a VR headset that will actually kill you if you die in a game

Oculus founder claims to have made a VR headset that will actually kill you if you die in a game

The founder of virtual reality company Oculus claims to have designed a new headset that could kill you in real life if you died in a game.

Palmer Loki said the device was inspired by Sword Art Online, the Japanese novel-turned-anime series where players are trapped in an online role-playing game where death in the game means death in the real world due to the killer “NerveGear” headset they wear.

Luckey launched Oculus in 2012, before selling it to Facebook for $2 billion (€1.99 billion) in 2014.

During his presidency, he created Oculus Rift and other virtual reality technologies that now support Meta Big bet on Metaverse – An alternate world where you can work, play and meet people without leaving your home.

“I’ve always been drawn to the idea of ​​connecting your real life to your virtual avatar — you immediately raise the stakes to the limit and force people to fundamentally rethink how they interact with the virtual world and the players within it,” wrote Loki. Blog post.

“Only the threat of dire consequences can make the game feel real to you and everyone else in the game.”

When “game over” blows your head

Luckey, who left Oculus in 2017 and founded Anduril Industries, a high-tech military contractor, went into detail that he was working on a realistic version of the NerveGear and was “halfway through” there.

“The bad news is that so far I’ve only found the half that kills you,” he wrote. “The VR half of the equation is still many years away.”

Loki explained that the device is connected to “three explosive charging units” linked to a “narrow-band optical sensor that can detect the screen flashing red at a certain frequency.”

“When a game-appropriate screen is shown, it fires charges, instantly destroying the user’s mind,” he said.

The presence of the skin in the game

as such ARs Technica Indicates that there have been previous attempts to increase the stakes for players.

In 2001, “pine stationThe technical setup in Germany threatened players who lost a game of ping with “sensations such as heat, punches and electric shocks of varying duration,” as Wired described it at the time.

The game will only end when the player finds that the pain was too much.

in the same year,Tekken Torture ChampionshipWatch 32 participants play the popular fighting game Tekken 3 from Playstation while wearing shocking arm straps that gave them “strong but non-lethal electric shocks in correspondence to the injuries they sustained from on-screen avatars.”

Two decades later, we’re now talking about a killer VR headset.

However, Loki cautioned that his new system is not “perfect”.

“There are a large number of failures that can occur and kill the user at the wrong time,” he wrote.

“That’s why I didn’t run the balls to use them myself.”

He concluded that the killer headset at this point is merely a piece of office art, “a thought-provoking reminder of the unexplored ways in game design.”

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